#ifndef _CSETMESHFILECOMMAND_H_
#define _CSETMESHFILECOMMAND_H_

#include "IDoUndoCommand.h"

class CSetMeshFileCommand : public IDoUndoCommand
{
public:
	CSetMeshFileCommand(int id, stringc newMeshFile , bool create = true);

	void redo ();
	void undo ();
	void doSet(stringc mesh, bool bSetAnim = true);
	
	bool bCreateProps;
private:
	int m_id;	
	stringc m_oldMeshFile;
	stringc m_newMeshFile;
};

#endif
